D&d slime race

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They come in a variety of flavors, which influences their elemental affinity, giving them special strengths and weaknesses. They can squeeze through tight spaces, escape from restraints, and deal acid damage to people they're grappling with no save (currently). Intelligent, civilized slimes that usually adopt a specific shape (usually, but not necessarily, humanoid). One change is that they're now known as bellarians instead of alluvians (bellaria is apparently the Latin word for dessert?). I don't have any fluff in the doc just yet, so check the previous thread for fluff. It's been a while since I posted the original thread on this subject, but I'm finally back with an actual build for the race.